(;AB[cr]AB[bq]AB[bp]AB[bo]AW[bn]AW[cn]AW[co]AW[cp]AW[dq]AW[eq]AW[gq]AW[bl]AP[goproblems]
(;W[ar];B[dr]
(;W[er]
(;B[ao]
(;W[aq]
(;B[ds]
(;W[br]
(;B[bs];W[cq]C[Well done!RIGHT])
(;B[cq];W[bs]C[Well done!RIGHT]))
(;W[cq];B[br]C[Black lives])
(;W[bs];B[br]))
(;B[br];W[ds];B[cs];W[as]C[Bent 4 in the cornerRIGHT]))
(;W[br];B[aq])
(;W[ds];B[aq]
(;W[br];B[cq])
(;W[bs];B[cs])
(;W[cs];B[bs])
(;W[as];B[br])
(;W[cq];B[br]))
(;W[bs];B[br]
(;W[ds];B[cs])
(;W[aq];B[ds]))
(;W[cq];B[aq]))
(;B[ds];W[bs]
(;B[br];W[ao]C[RIGHT])
(;B[ao]C[CHOICE]
(;W[br]
(;B[aq];W[cq]C[Well done!RIGHT])
(;B[cq];W[aq]C[Well done!RIGHT]))
(;W[cq];B[br];W[aq]C[Seki])
(;W[aq];B[br]C[Seki]))
(;B[aq];W[ao]C[RIGHT])))
(;W[ao];B[er]
(;W[fr];B[bs])
(;W[ap];B[aq];W[fr];B[an];W[ao];B[es]))
(;W[es];B[ao]
(;W[aq];B[br]
(;W[ds];B[er];W[fr];B[cs]
(;W[as];B[fs]
(;W[es]C[Black dies by bent 4 in the corner. When everyting else is settled and all outside liberties and threats are gone, White can play at B1 and A2. Black can start a ko but there are no threats at the end of the game (by default) so White wins.RIGHT]MA[bs]MA[ar])
(;W[gs];B[es]))
(;W[fs];B[as];W[bs];B[ap]))
(;W[as];B[ds];W[bs]C[Seki])
(;W[er];B[ds];W[bs]C[Seki])
(;W[bs];B[ds]C[Seki]))
(;W[br];B[aq]
(;W[cq];B[bs])
(;W[bs];B[cq])
(;W[an];B[cq])
(;W[cs];B[cq];W[ds];B[bs]))
(;W[bs];B[aq]
(;W[br];B[cq])
(;W[cs];B[ds])
(;W[cq];B[br]))
(;W[ds];B[aq]
(;W[cs];B[bs]
(;W[br];B[cq])
(;W[cq];B[br]))
(;W[bs];B[cs])
(;W[br];B[cq])
(;W[cq];B[br]))
(;W[cq];B[aq])))
(;W[dr];B[ar])
(;W[bs];B[ar])
(;W[ao];B[ar])
(;W[ap];B[ao])
(;W[aq];B[ar])
(;W[br];B[ar])
(;W[cq];B[ar])
(;W[cs];B[dr])
(;W[ds];B[ar]))